Please allow me a moment to geek out.
This article is less about Arcade Fire’s latest album, The Suburbs, which is fine in its own right, and more about their experimental film created by Chris Milk. The film uses HTML5, the latest revision of the HTML web language, plus the band’s song We Used to Wait to tell an immersive story. As you watch the film, you’ll find multiple windows opening, moving and resizing to choreographed points in the song, plus custom Google maps (which should look familiar) featuring animated composites and more. It’s a great demo of both technology and people’s ingenuity.
But enough talk. Head over to www.thewildernessdowntown.com to see experience the film for yourself. One caveat: you should install Google’s Chrome browser for the best performance.
Posts Tagged ‘Web Design’
Geeking on Arcade Fire
Creating a Timeless User Experience
Here is an interesting article from Francisco Inchauste at Six Revisions about the user experience.
If we could tear into the fabric of time and look a decade into the future, what kind of experience might we find? It’s easy to imagine the technology would be much more advanced. Something out of a film like Minority Report with holographic touchscreens, or so advanced of an A.I. (artificial intelligence) that the application anticipates solutions without the user having to do much else.
In reality the kinds of products, websites, and applications that survive and continue to be effective are those that that focus on the user experience. The digital world evolves continually, but we need to manage this by making sure we don’t leave the people who use our applications and websites in the dust. In this article we will explore creating a timeless user experience.
WANT vs. NEED
I can’t count how many times a client has asked for something in the craziest timeline, smallest budget and at the best quality humanly possible. Clients today want it bigger, (or for a device… smaller), faster, innovative, sexy. They look at the competition and say “I want that.” Everyone wants to tap into social media. They want an iPhone application, or to do something in Augmented Reality because they just read an article about it. At no point do throwing any of these items into the mix add up to better experiences.

